Counter-Strike: Global Offensive
For Valve's Counter-Strike: Global Offensive, I designed weapon skins for many of the guns in the game. I would publish my weapon skins into the game's Steam Workshop and once there, Valve may select the skin(s) to be included into the game as official content. One of my skins, the UMP-45 Labyrinth, was accepted into the game as part of Operation Breakout.
Many of my skins are a collaboration with Dino Čutura, a fellow skin-maker and artist. Check out his CS:GO Workshop here.
See my CS:GO Workshop here. All weapon models are by Valve.